Emergency Power to Engines needs to be toned down.
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Join Date: Jun 2012
09-09-2013, 05:27 PM
Originally Posted by
Problem is it isn't really an alternative, most people are using it together so you have super speed and shields.
A nerf to epts will make pugging, playing kerrat as a fed, and playing non cloaking ships harder, and will make the game seen more as Romulans online I think. This is an easy self buff that pugs really need as they dont get as much cross heals so its their main source of shield resists and will drive new players away from pvp if its that much easier to slaughter them. It will make the game more dominated by premade only, and feds will be scared to farm kerrat also. The resist stacking can be fixed in other ways with the resist buffs being given by es, tss, and elite shields being toned down.
TSS isn't chainable like EPtS is. ES isn't usable on oneself and it's effectiveness is dependent on sender's shield power. I would much rather see EPtS get addressed before either of those two.
Elite shields resist stacking shouldn't have made it into the game. A flat bonus to 3 types or a lesser bonus to 5 types woulda been fine. Frankly the MACO resists are too high imo.
But, the full power to shield preset is available to anyone anytime. I use it when capping in C&H all the time (on ships w/o EPtS, but granted they can cloak).
Repairing in allies PuGs isn't that hard (press relevant function key and repair). This issue is more that cross repairing isn't needed as much as it used to be, so people don't equip them as much when pugging. I used to fly w/5 repairs I could use on myself or others when pugging (and I still had a 7 stations for damage or CC). Now it's 2-3 w/the rest self repair only, damage, or CC.
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