Undo the slaver changes!!!
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Join Date: Jun 2012
09-10-2013, 04:26 PM
Originally Posted by
guys keep making tickets on these..
the devs say that the chance to steal was increased by 300%..
they dont know that they screwed up and its actually lower then it was.
Since LOR came out I haven't touched my klingons. Now that the new pet system nerfed pets (effectively your pets are level 1-3 most of the time and without forced spawns of live pets that means more time is spent recalling away from battle) and slavers were changed, I won't be touching my klingon Sci carrier again.
Slavers were weak pre-slaver patch. Now, they collect half as much contraband and die instantly. The new carrier pet mechanics stink. Recall doesn't work during battle and out of battle, it's dodgy. On top of it, we had to buy a lock box trait just so that our pets would level at a decent rate. Please, remind me of how the pet changes are beneficial to the player base.
Last edited by knuhteb5; 09-10-2013 at