Fleet Field Gen & Tac Consoles
View Single Post
Join Date: Nov 2012
09-11-2013, 11:16 AM
Originally Posted by
I hope Cryptic has the wisdom to make Fleet Tac versions out of the
which have an additional +damage bonus to Phaser/Disruptor weapons (in total would have phasers/disruptors slightly ahead of the MKXII race, while all other energy types remain better off with the old MkXIIs) and another modifier which improves ACC/DEF or something surprising like modify the firing cycle of beams or reduce torpedo cooldowns!
Not flat out fleet energy specific consoles. That would be TERRIBLE in terms of crashing the economy. D:
Because what STO needs is even more pigeon-holing into arbitrary equipment types based on faction choice...