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Captain
Join Date: Jul 2012
Posts: 1,802
# 13
09-11-2013, 12:14 PM
The problem isn't quite so simple. This board/community rarely reaches anything even resembling a consensus.

Let us take the upcoming nerf to BO double/triple tapping. Everyone is throwing a hissy fit that it fails to fix the real issue and that it shouldn't be done.

Yet a few months ago when they were about to eliminate the always on EPtS that is one of the most OP bridge officer abilities in the game everyone began to throw a hissy fit.

So what is it, do you want their to be gaps in a players defenses that can be exploited to kills them, or do you not?


But I digress. The true issue is the game lacks a cohesive vision, philosophy, or design. Is it trinity? Is it DPS focused everyone is equal but different? Should captain type determine role in a group or ship type? Or both? Heh.

How does cryptic want the game to be, what is their vision for PvE, PvP, ship setups, etc etc, until that question is answered everything else is just noise.
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