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Lt. Commander
Join Date: Sep 2012
Posts: 139
# 25
09-12-2013, 07:12 AM
I really didn't want this to become a thread discussing the differences between PvE and PvP superiority complexes.

The core theme I wanted players to discuss was game design: should design and balance be prioritized for high-skill play, or continue to follow the trend that caters only to the casual level?
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