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Captain
Join Date: Nov 2012
Posts: 3,920
# 234
09-15-2013, 09:08 PM
Quote:
Originally Posted by dontdrunkimshoot View Post
a minority of AtB capable ships have a LTC sci slot, and on none of them that do is PWS at all useful. only PSW3 can stun long enough to get anything out of. if your on something that actually has a COM sci, running AtB is killing your aux levels, something a ship with a COM sci needs most.
My point is about the doff... not ships... regardless if your in a ship with Lt Cmd sci shockwave and Viral matrix are both great options as they DON'T scale with aux power at all... and you can run both Shockwave and Viral at global. I also forget to mention Mr. TBR... the skill that in fact benifits from being run at 5 aux.

Quote:
Originally Posted by dontdrunkimshoot View Post
ships that cant run AtB already have nothing better to slot then 2 copies, or they dont particularly need it. these were pretty much only used by cruisers that now run AtB now anyway.
There about to end doubling up of tac buffs... trust me you are going to see a lot more beam cannon torp escorts and yes aux to bat is going to be a good option to keep them all going.

Quote:
Originally Posted by dontdrunkimshoot View Post
ships that use these, having no aux would be way to much of a down side to even consider running AtB instead.
The team skills don't need aux power at all... so how does that make sense.

Quote:
Originally Posted by dontdrunkimshoot View Post
need aux to run these well, so tech doffs arent doing you any favors
last I checked the Deflector skills all have 60s cool downs... so you use them at a high aux setting then you aux to bat... who cares if the aux power is gone for 10s... it will be back in 30s when you can use the skill again.

Quote:
Originally Posted by dontdrunkimshoot View Post
3 of them get omega to global, with 2 you just have to run APD as well. for classic escorts that wouldn't need AtB to buff their tac skill uptime, the tweener ships that are good for nothing without AtB least have tech doffs to help them the amount they need help.
Not the point my point is still valid... 3 tech doffs on any ship with more then 2 engi slots... is a better option then attack pattern doffs. Does the same job + everything else.

Quote:
Originally Posted by dontdrunkimshoot View Post
a lot of ships that run 2 AtB builds might not even have room for RSP with all the mid level eng stations removed from play. those that do are slow as hell cruiser that cant avoid fire so they actually need rsp in the first place
As I have pointed out a few times 2 copies of Aux to bat is stupid. I should stop saying brings everything to global perhaps... I'm sorry brings everything to 2-6s of global depending on the skill.

Seriously wth would anyone waste a second slot for 2 copies of aux to bat... for 2s ? On any skill at 45s+ 1 copy is the same as 2 copies anyway.


Quote:
Originally Posted by dontdrunkimshoot View Post
try coming up with an actual real build on a real ship using tech doffs thats op. thats as op as anything that can double tap. heres a hint, the best AtB builds are in my thread for you to choose from. please show us a real live build on a real live ship thats as op as you imply.
Doubling up tac abilities has been in the game for 4 years... aux to bat (in its current form with doffs) at most around a year or so I think.

If you want proof this is op... its simple... ask the pve kids if they are going to be pissed at us if this changes.... you mean they won't be able to knock out 30,000 dps in Infected any more in there aux to bat cruisers. lmao

Aux to bat has no defense its OP and everyone knows it.
When the messenger comes to appropriate your profits ... kill the messenger.

Last edited by antoniosalieri; 09-15-2013 at 09:10 PM.