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Captain
Join Date: Jun 2012
Posts: 2,051
# 38
09-20-2013, 10:34 AM
Quote:
Originally Posted by simonec1 View Post
bumpp, build on first page -_-
http://skillplanner.stoacademy.com/?...iaskillbuild_0

Skill build and reputation passives listed in the link above. As for duty officers I'd go with 2x Projectile Weapon officer to get your romulan hyper plasma torpedo firing every 2-3 seconds. Next I'd slot 2x Damage Control Engineer to reduce your cooldown on Emergency Power to X and 1x Warp Core Engineer for a chance to increase your all of your ship power levels by +25.