Undo the slaver changes!!!
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Join Date: Jul 2012
09-20-2013, 10:45 AM
Originally Posted by
Ok, so dig pre-Nov. 2011. That's a start, thanks. As for those notes, it didn't really say much about the slavers and at any rate I want to see what led up to their creation since they are claiming the looting was never a factor.
And to reinforce other people points....
-It's not about the contraband as much (for us) as the overall worthlessness of the looting. It was never amazing to begin with and ANY nerf to it is not fair to those who spent BIG on the elite ones, but this level of worthlessness is just plain insulting. Items that are paid for should never be quality nerfed after the fact. Even a moderate return to previous quantities is not enough. We want what we paid for.
-Despite claims, we know this IS about Zen/dilithium/contraband (for the bean counters). Otherwise you would nerf something else. That being said, at least be honorable and #1 admit it, #2 replace the lower contraband pulls with RESPECTABLE amounts of EC, commodities, or whatever. 100 ec per pull on elite slavers??? Is that a joke?!? And I do mean respectable, say 100k per pull and we'd shut up. Yes, you are about 1000x off on this.
-Lowering the hull/performance on top of all this is just... well there aren't even words for it. I will use a comparison I have used before. It's like buying a new car that gets 55mpg, only to have the manufacturer show up at your door to "fix" it to only get 35mpg because you were getting too much for your money and it was never intended to get that kind of efficiency. Devs, would you tolerate that quietly???
What he said! ^
How Picard dealt with ARC! <clip>
DOOOM! People...minions of ARC! <clip>