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Join Date: Jul 2012
Posts: 2,202
# 15
09-21-2013, 02:25 PM
Originally Posted by marshalericdavid View Post
I personally think only someone who did damage to something should get loot from what was destroyed. If something was destroyed and no one did any damage to it they should not have a chance at any drops.
Originally Posted by dknight0001 View Post
My adjustment is simple.

Make Need Bind it to the Character, and make it worth 0 EC.

Greed means you can sell it on the exchange or to a Vendor. Need means I intend to equip it right now.

Oh and this change would see people whinging for weeks about everybody still hitting need on everything and the people who don't read patch notes complaining their loot is bugged. But after awhile I think the guy hitting Need on Tac console will be the guy using that flavour of weapons.
I play STFS for Marks and BNPs only. But I have to admit I really like the way Y'All are thinking.
The words "Conservative" and "Star Trek fan" ARE NOT mutually exclusive.