Scale down in Sector Space?
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Join Date: Aug 2012
09-25-2013, 06:36 AM
Originally Posted by
Please dont... Star Wars Galaxies:Jump to Lightspeed space was like a massive void where you could never find anyone or anything. Everything was dependent upon memorizing coordinates or relying on waypoints. It was realistic and in a full XYZ 3 dimensional axis
(each sector was a cube of space 16000km to a side - you typically traveled at about 50-100 m/s, so it took three to five minutes or so to cross the whole map)
.... but for the sake of this game (and not some kind of pseudo flight simulator, which is basically what jump to light speed was trying to be), this would do a lot more harm than good.
ive been in big empty space.. it... kinda sucks to be honest.
Wow that sounds awesome. I know most ppl would hate it but i would love to get a slight glimpse of how big space really is.
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