Game Crashing - Fatal Error: Direct 3D
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Join Date: Jun 2012
10-06-2013, 09:44 PM
I have a very similar problem and I am getting a similar error message.
The game crashes mostly when moving to social zones like new romulus/quonos/ESD
And this behaviour started very randomly at the time when new romulus was introduced and got worse at the introduction of LOR (as far as I remember a lot of textures were 'optimized' at that time, maybe is has something to do with that).
I also wondered if my system met the requirements of the game, but with the following hardware it should be able to handle it:
Operating System: Windows 7 Professional 32-bit (6.1, Build 7601) Service Pack 1
Processor: AMD Phenom(tm) II X4 965 Processor (4 CPUs), ~3.4GHz
Memory: 4096MB RAM
Available OS Memory: 3326MB RAM
Page File: 1612MB used, 2752MB available
Card name: ATI Radeon HD 5870 1GB video memory
Just today i found a little workaround(which kinda works for me): i set the game to directx11 mode and the crash didn't occur so far.
Under the resource monitor i noticed that in dx11 mode the game uses a lot less memory than in dx9 mode. I suspect it has to do with the poor functionality of anti-aliasing under dx11 (the model edges are not really smooth like in dx9 mode)
I'd really appreciate some help and a real resolution of this issue.
Last edited by grievas; 10-06-2013 at