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Commander
Join Date: Apr 2013
Posts: 267
# 15
10-18-2013, 11:15 AM
Quote:
Originally Posted by tmichc View Post
The Romulans, to my mind, are hit and run specialists, using their superior stealth technology and plasma weapons to hit hard and fast and escape before the enemy can retaliate.
Hence the Cloaking Module in the Set 2 bonus and the Ambush Cloak on the Personal Shield (since that's the most "sensible" place to put such a thing). It's really the best I can do for a "hit and run" combat style leveraging Stealth game mechanics. The STO ground combat system isn't really ideally suited to supporting a hit and run specialist ITEM set, since that's really more a matter of playstyle and player tactics (and build strategy beyond simple inventory items).

Quote:
Originally Posted by tmichc View Post
So, I like the idea of a version of the piercing plasma weapons from RRW Command, but with a different secondary. I propose a hard-hitting plasma 'bolt', akin to the secondary on a standard High Density Beam rifle, as the secondary. This gives the RRW Set (or the Rihannsu Theirr as I started calling it) something of a unique weapon, and is fairly in keeping with the spirit of the Romulan ethos.
That's another option I wouldn't want to dismiss out of hand. I would however lodge the complaint that doing that would mean that the 1st attack on the weapon is a continuous stream of fire while the 2nd attack is basically a single "spike" damage bolt of energy that is also an Exploit attack that can hit multiple targets in a line. That has ... implications ... that a weapon capable of only a single target attack or throwing a plasma grenade doesn't have to deal with.

Quote:
Originally Posted by tmichc View Post
But yes, I agree with an Integrated Targeting Armour or Recoil Compensating Armour as a basis for the armour shell, and with your thoughts on the shield.
Thank you.

Quote:
Originally Posted by tmichc View Post
As for the look/art direction of the Rihannsu Theirr... Well, I like the idea of a sleek armour designed for stealthy movement, but obviously capable of taking a hit (One-Hit Kills from Heavy Tac Drones notwithstanding )and keeping on going.
The idea of a visored update of the old TOS-era helmet I like.
Glad you approve.