Painting the Spacedock Beige
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Join Date: Jun 2012
10-22-2013, 09:19 PM
I think the ground social areas should be more important than the space ones. I don't think they were going for that in the beginning. Then again, the game was originally being developed by Perpetual, and their vision of STO was.....
I think that if Cryptic had been developing STO from the beginning it would have been another story. If I remember what Taco and DStahl have told me correctly, they had a year to turn half made art assets without code into a functioning MMORPG within a year. It's easy to see why they stuck with Perpetuals art assets even if they don't look very good.
is okay, but speedos are too much for some people.