BUG: Anti-Aliasing Cannot Be Enabled
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Join Date: Dec 2007
01-13-2010, 12:04 PM
Originally Posted by
There was a nasty bug found with ATI video cards and AA enabled. Some of the visual effects started acting like strobe lights that just sucked all system resources until the system ran at a snails pace. Even on machines that had monster video cards the effect was so large it filled the screen making it impossible to see anything else while it was going on.
Yup, I experience this even on an NVIDIA card during closed beta. I didn't find out this was the root of the problem until I started playing around with graphic settings. It was much worse in ground combat.
But if you use bloom effects and dynamic lighting, you really don't need AA since some edges will be smoothed due to lighting (since bloom and dynamic lighting are post processing effects). And I've seen bloom and AA fight each other in some game engines.
I usually run AA off now in most games. It was useful back in the days, but just gets in the way most of the time now.