/Killme should actually kill me
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Join Date: Jun 2013
01-14-2014, 10:15 PM
Originally Posted by
Honestly, the title says it all. I had to restart a rather long mission segment earlier today because I got stuck behind a wall and /stuck wasn't working and /killme DOESN'T ACTUALLY KILL ME! I mean, WHAT THE HELL? Why even call it "/kill me" if it doesn't kill me. From what I can tell it's actually an overly complex "abort mission" command. It's stupid. /killme should actually kill my character and send me back to the respawn point. I shouldn't have to restart a mission all over just to get out of a stupid wall.
It used to work, but they removed it completely, because some oppurtunustic D-bags found a way to beam in extra Boffs using it.
So instead of fuxing the bug, they just removed the commnad altogether.
Inertia just means you can do Powerslides in you carrier!
I am Il Shadow and i approve these Shennanigans!