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Join Date: Jun 2012
Posts: 2,976
# 25
01-29-2014, 01:03 PM
Originally Posted by rodentmaster View Post
Unless we're literally talking matches that only last 1 power cycle, that doesn't come into play. You're still hitting at least 4-5 cycles of buff/cooldown even in the SHORTEST of record-breaking matches.

In that respect once you get past 1 cycle, it all evens out. If you do 5 cycles of cooldown or 500, your DPS will be the same.

Baudl: You're assuming that you are doing your fair share of the damage. All other things being equal, if you reduce the time then your DPS will go up. In the example you described where the bulk of the damage is being done by OTHER ships, you DPS is much more likely to DROP, as you have less time but also much less damage to divide it by.
that is what you think, yet you completely ignore this simple fact that the duration of an ecounter is a defining factor for your DPS during that encounter when parsing encounter DPS.

i'm not repeating myself, simply because you chose to ignore it, but so much is for certain. In a simple formula like encounter dmg divided by encounter duration, the encounter duration has a HUGE impact on the outcome.
In my parses i even i wind up with pretty constant overall dmg numbers at around 3-4 million. Though the time varys significantly depending on the grp. From 3-10 minutes and guess which has the highest encounter DPS number.
Go pro or go home

Last edited by baudl; 01-29-2014 at 01:12 PM.