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Join Date: Aug 2013
Posts: 4,278
# 255
02-12-2014, 08:13 PM
Originally Posted by prierin View Post
Probably has been asked but I will ask anyway as I don't really want to read through 25+ pages of posts to be sure...

Can we PLEASE impliment a trigger on an NPC ship (or a simple radio button) where we can disable rather than destroy a ship? Perhaps set it so when the enemy's hull recahes <24% it instantly goe sinto a non-hostile mode with the disabled ship effects?

As it is now, we have to destroy the ship and respawn a damaged one...
This, please. I'm having to use the kludge he mentions in my current project.
Vadm. Kanril Eleya, U.S.S. Andraste, Strike Team Alpha

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