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Captain
Join Date: Jun 2012
Posts: 1,576
# 3
02-26-2014, 06:49 AM
*Pounces on face and misses*

It sounds like a decent idea to me. Of course, first we'd have to get it past the 'don't nerf' mindset.

However, we'd also have to figure out the Acc overflow system whenever we touch crit. A drawback may also be how complicated such a system would be - to really be "diminishing returns", we'd have to have the first addition dealing 1:10, then 1:9, then 1:8 etc. With the number of different sources of crit we have, things could get messy pretty fast. But then again, the game is pretty messy as it is, eh?

A way to deal with that might be to dump all those flat crit percentages and just add weapons specialisation points instead.
Take it easy!

Ishmael@scurry5: A Nibbling Sci
"Squeak?"