Why has no DEV responded to the Player Model in space bug
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Join Date: Dec 2007
01-22-2010, 03:45 PM
The Dev's have mentioned this specific issue in their "Known Issues" notes since OB launched.
It's just a server/client latency issue and they've mentioned recently that they are working hard to get it (and the other latency/loading issues) fixed before launch. This is not an easy thing to fix without HW upgrades and/or major netcode tweaks. They simply weren't prepared for the volume of players they got during OB.
Here's a link to the January 11th release notes... which note it being a "HOT ISSUE" even then: