STO under Wine/Linux/Mac
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Join Date: Dec 2007
A question regarding sounds
01-24-2010, 01:14 AM
There's actually an interesting thing with sound working now. I had really smooth graphics without sounds. Once they are enabled via the mmdevapi=disabled, the graphics are no longer that smooth. Now I'm pretty sure that adding sounds should not take that much cpu time.
As I do not know wine interiors that well this make me ask the question if mmdevapi is something central to sound system hardware utilization? Or what is mmdevapi used for?
Or could this be of the 64bit problem I had with compiling wine at the mpg123_feedseek that I had to change to mpg123_feedseek_64 in dlls/winemp3.acm/mpegl3.c?
EDIT: Tried without mpg123-dev in the system and my personal feeling is that the game was even slower that way... Recompiling back to a version with mpgg123-dev and mpg123_feedseek_64 modified to dlls/winemp3.acm/mpegl3.c.