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Join Date: Dec 2007
01-24-2010, 06:33 PM
I agree with you that a lot of mmo players are indeed very fickle and they want everything now and fully finished,that is why I pointed the OP to the fact that WoW was not perfect at launch,in fact very far from it.
I think that maybe back then mmo players were more patient and forgiving than they are today.
The very 1st day of open beta people were posting they were quitting as the server was down or indeed "the game sux,I can not even get the client download"
I think gaming has moved on but maybe the gaming crowd demands to much from an mmo at release,they all want the polish of games that have been released for years but seem to forget those games have had time to grow into what they are today.