Serious, this ain't no release candidate yet
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Join Date: Dec 2007
01-30-2010, 12:30 PM
A MMO is a very complicated and big thing, it deserves patience, and if you ask me its going very well actually when comparing to other MMO's in the past or present.
Usually its make or break with MMO's/games. This depends on many things, including constant development, market value, and offcourse gameplay. I see a game that is built by veterans, and something that has been built on proven technological ideas.
Im also thinking about how there was an unexpected large amount of players playing the Beta and buying the pre-order version. Cryptic actually had to muscle in some extra servers as i recall to deal with the xtra load.
I will understand and have patience.