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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
01-30-2010, 12:57 PM
Why do people assume that Just because a player is a taactical officer, they want all of their boffs to be tactical as well etc.? You can train any space skills on any officer, so it is ground skills you are choosing your captain for.

This who BS about Engineers are tanks, Tactical are glass cannons, and science officers are buff and debuff isn't true. Any captain can be skilled for any role, the only difference is a small number of abilities.

Playing a different ship type might even be beneficial. An engineer in an escort has abilities tht make the escort far less liley to explode. And a tactical player in a cruiser will be able to get more out of the large amount of weapons (s)he can bring to bear.