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Originally Posted by ProfessorSTAFF
So which two traits do people think they are going to pick for their joined trill?
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Im not sure as of yet. I will make it up as I get it. However ill probably get a ground ability and possibly techie.
In my eyes the ground abilities are probably more useful than space considoring the values given to ground are all % whereas the space are all just +1 this and +10 that. You can get consoles with +10 quite easily so by end-game you will be just as sufficient using good consoles. Ground however I doubt you will find armour that gives you +40% root resistance for example (and thats not the only stat 'sure footed' grants).