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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
01-30-2010, 02:33 PM
Quote:
Originally Posted by BobFromAccounting
One thing to keep in mind though - in CO, all percentage boosts were based on the BASE number, not the end number.

In other words, let's say you had a 100 skill in something. And let's say you get a 20% boost to it, and another 20% boost to it from something else.

In most games, you'd have a total skill of 144 (100x1.2x1.2).

In CO, you'd have a skill of 140 (100x1.2)+(100x1.2).
Think you meant the CO one to read like this:
100 + (100x0.2) + (100x0.2) or else 100 * (1+ 0.2 + 0.2)

Because you'd wind up with 240, not 140, with your numbers