Has there ever been a smooth MMOG launch?
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Join Date: Dec 2007
01-30-2010, 02:39 PM
Originally Posted by
Warhammer Online was flawless
course in doing so it killed the game
they had to many severs the Population was spread to far out
by time they tried to fix it it was too late
I missed the whole Warhammer Online boat. Too into WoW while it was happening. Your story is very funny though. I suppose a good solution would have been to have too many servers accompanied by some sort of server assignment logic which kept population on the rise.