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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
01-30-2010, 03:41 PM
Originally Posted by Cygone View Post
My appoligies, i forgot to add the CD in, I guess you know, i am quoting the un-modified stat before gear.
Yup, yup. Figured I'd toss in the cooldown, since it can impact choices and the 30s cooldown on it is quite nice. And I figured people would be interested in just how well it scales with skills and some gear, although, obviously, I was primarily focused on things that boosted Polarize Hull

Be useful information for stuff like Jam Sensors as well. I believe having more skills extends the duration, not sure on that. But would be interesting to know what we can get that up to, especially in relation to its cooldown. Against a single big nasty, for example, alternating Jam Sensors might well give someone an aggro free life...