Impressive Head-start Uptime
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Join Date: Dec 2007
01-30-2010, 11:38 PM
Originally Posted by
yeah I remember "the old days' but those standards have been gone for years. Warhammer, lotro, and others have had far less to no problems in their headstarts for several years now.
You can't bring up old examples anymore when other games are handling it fine. They didn't test enough with only two weeks, that's the issue here.
You're right - Warhammer stayed up a good amount of time. Mind you, the slipping back to launcher after a death, 30 to 60 minutes of staring at a load screen only to crash to desktop, etc must have been figments of my imagination.
LoTRO therefore also did not have instances of NPCs not spawning properly (After someone killed the first set) so that you couldn't advance, or people getting stuck in scenery - After all, the river was pretty, i obviously WANTED to stay there and the client knew my desires better than i did..