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Join Date: Dec 2007
Posts: 142
# 8
01-30-2010, 11:25 PM
Quote:
Originally Posted by Sterma View Post
Launch woes...

Everquest, do not know
Wow - 2hour waits in the quest to get logged in...
SWG virtually NONE of the crafting systems and some of the combat classes were not working at launch
COH- decent start little laggy
Shadowrealms - TOTAL gme change between beta and launch
Champions on line-became Getting mugged online at launch
EQ2 fair enough except that crafting a sandwhich could kill you and walking through the city took as much time as doing quests


but if we had multiple server at least more than one might be up....just have the toons mirrored on the other serers, have a back up server ready to go when the main box dies
What do any of these things have to do with this product?

Seriously - I haven't paid for any of them at launch.