diving does.. nothing?
View Single Post
Join Date: Dec 2007
01-31-2010, 01:17 AM
Nope, it never worked in beta either...the "rolling dodge" mechanic basically is only useful for positioning. I've yet to be able to dodge grenades, boulders, or close combat strikes using the dodge, but at least I can look cool or something? x_x
I think it's because the hit probability is figured as soon as the animation for the hit starts, not when the hit actually lands. So even if you dodge away from that boulder in mid-toss, it has already been decided at the start whether or not the damage is going to hit you.
I suppose you can "dodge to avoid damage" by dodging behind cover, so they can't shoot at you even more? Dunno. Just one of the things that bothers me.