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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 35
01-31-2010, 06:37 AM
The devs made clear that the current difficulty level is what they want, fine. Now, they must realize that once a newbie goes Admiral and start an alt, he has a lot of advantages :

- better gear
- better knowledge of the ropes
- better understanding of the skills, the combinations of powers
- better handling of the UI

So the "easy" will become "boring". There is only one way to prevent that : different difficulty settings. They did it in COX and in Champions Online, they can do it in STO.

Cryptic, you want the admirals to be bored and leave ? Don't do it !
Cryptic, you want your experimented players still find the game challenging ? Do it.

Pretty simple.