Hold needs to be changed
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Join Date: Dec 2007
01-31-2010, 11:05 AM
Originally Posted by
Hold is OP right now with people spamming it and you do not resist, it needs to have a deminishing return on it, once they start chaining it on you its game over, you have no options to even defnd yourself from it.
THANK YOU SIR FOR MAKING THIS THREAD. First of all you have a good ,amazing point. Holds should be 2 seconds at the longest and only have a 10% expose rate. I don't care what Fed players have to say because they will most likely QQ to Cryptic about this one. The only exception to the rule is the Klingon (only) Batleth which has a 30% knockdown rate. After you have been knocked down you should be given a knockdown % reduction ability (As seen in Champions Online) that says, "Fed players cannot knock you down anymore because they're to lazy to switch over and start pressing the two button unless you've been exposed."
Please make holds less annouying and make them a 2 second stun or shorter.