Escort weapon load suggestions
View Single Post
Join Date: Dec 2007
01-31-2010, 01:52 PM
anyone who recommends turrets needs to learn how to play their class, turrets add such a ****-poor amount of damage that even when a beam array isnt firing half the time its still outdamaging the turret. also, Turrets cant keep a downed shield staying down if you need to rotate off your front shield to absorb a HYT strike or other crippling action against your front shield, which will be taking 95% of the damage.
edit: and your energy will never suffer a negative growth until you fire more than 4 energy weapons at a time, cannons/turrets/banks/arrays. by the time your next couple shots are ready you will have recouped the energy lost.