View Single Post
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
01-31-2010, 08:37 PM
Originally Posted by potus98 View Post
1) Is there a very relaxed sense of continuity in an MMORPG? ie: Is it normal for each of these missions to reset so quickly? When returning to the same place, I would have expected a new subsequent story, a new trading destination, or a dead-end "thanks again for your help" conversation with the NPC.
Generically typical. There are exceptions in almost all MMOs, but the general missions are cookie-cutter in every MMO. In some respects, Cryptic did this slightly better than most.

Originally Posted by potus98 View Post
2) While fighting the bad guys in this mission, I tried to use the asteroid base as cover. Think: tiny island in a naval battle. They could shoot right through the asteroid, but I couldn't target them until I had clear LOS. Is there usually such relaxed collision detection in an MMORPG?
Collision Detection is much better in some games, and horrendously worse in others. This is par for the course in my experience.