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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
01-31-2010, 10:46 PM
You will find that each item can be had from specific areas, and with enough data you will see that each item will have a specific % chance to be had.

This is quantifiable compensation. If something has a 5% chance to drop, on average it will take 20 times to be had. If I get it in 1 try or 50 it doesn't effect the price. I have just saved you doing something you can only figure will take 20 times to get if you have the credit for it.

Now if you will pay 50k for it when someone else decides to only pay the listed value of 20k, sure I'll sell it to ya for 50k no problem.