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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
02-01-2010, 02:48 AM
Scramble sensors is a ranged aoe effect, firing a sensor probe at an initial target which explodes in a big bloom of greenish particles, not sure of the dimensions offhand, but I believe a 3km radius is about right, so anything within that range of your initial target will get 'dusted'.

Vs NPCs, there appears to be a delay, if the enemies were already targeting you, they will get at least a few more shots off (finishing out their cycle...kinda like how we do if we switch targets midfight, your weapons will still fire off at the last target before switching to the new one), and then for around 12 seconds they'll shoot at each other.

In beta, scramble used to work against the enemies mines as well, but I haven't been able to replicate it in live, possibly because the minelayer and the mines (both scrambled) are too far away from each other to activate.

Depending on the type of vessels you scramble, can lead to more worthwhile results. Mixed results in PvE missions, as you mostly get smaller mission spawns of things that are of 'lighter weight', as ship class goes up, number of ships seems to go down. Works really nice on deep space encounters and some fleet action missions though.