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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-01-2010, 10:31 AM
Drop rates across the board seem lower than in beta...except for batteries, of course.

I suspect we're supposed to go do the exploration missions and use the exploration credits for the items we want, and go though the pseudo-crafting system to upgrade those items.

Which may work out reasonably well...if they fix the spawn rate so more than two people don't leave the entire exploration zone empty.

Yeesh...how many "currencies" does this game have anyway?
Energy Credits
Starfleet Merits
Exploration Badges (several ranks)
Gathered anomalies...