Incurring higher Respawn times. (DEVS PLEASE READ!)
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Join Date: Dec 2007
02-02-2010, 08:30 AM
Make death an actual issue for players in PVP, reward those who get involved, and hinder those that are just in a PVP match to cause trouble.
I think you should take it step further and not only the number of deaths but the overall player's involvement. If you are in a heated battle and die a few times but are dealing damage, getting kills, healing the penelty for death shouldn't be as high as the suicide kids playing PVP on both sides.