Incurring higher Respawn times. (DEVS PLEASE READ!)
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Join Date: Dec 2007
02-02-2010, 11:02 AM
Yeah, I can't support this idea for the current deathmatch scenarios.
On open PvP maps, like those "warzone" areas, I would absolutely support this solution. In beta there was a system called Ohta or something like that where you could beam down into an open PvP style ground war. THAT map needed a death penalty badly and if they ever re-implement it I hope they do something like this.
But for deathmatches, especially space deathmatches, I wouldn't support it for the reasons people above have listed.