Deep Space Encounters...no choice?
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Join Date: Dec 2007
02-02-2010, 01:41 PM
Originally Posted by
Unfortunately, you must have not seen one of the dozens of episodes or movie scenes where ships were knocked out of warp by getting hit by a torpedo salvo. It happens all the time in the Trek world. Someone tries to run away, and you jump to warp and follow them. If they travel at a slower warp speed than you, then you run up behind them and start attacking. There IS a difference in warp speed, if you didn't know that either, lol. Warp 9.5 is faster than warp 8.0. Don't you remember the captains "pushing" their ship to maximum warp to escape something? If they could just warp away and that's it...they would never do that. They would move at the slowest warp speed, so that friendly ships can respond to help them.
Anyways...turn off your auto-grouping, it's on the teaming menus when you press "O." There's three drop down menus that select options for auto-grouping and looting. That should help.
Personally, I love it. It adds to the immersion of the game for me. Every combat situation gives me skill points, so it makes no difference whether I spend time killing some Klingons in a random battle....or I spend time killing Klingons while on a patrol.
If something was knocking you out of warp thats fine, however half the time you get sucked into these you get a message "Hey thanks for beating them back!" basicly the only time you SHOULD get sucked into these is when the event is going on, not after its finished.