View Single Post
Join Date: Dec 2007
02-02-2010, 10:38 PM
why are the ground combat abilities tied to another ability for your secondary weapon slots abilities?
you place "sniper shot ability" on say slot4 on the quik-menu, it means that "stun beam setting" must also be placed on slot 4, you move "stun beam setting" and your also moving your "sniper shot" now.... uhm .... just because i want sniper shot on slot4 does not mean thats where i want stun beam setting for pistols too be, please change this, its not "ergonomic" whatsoever