Weapon information and some mechanics
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Join Date: Dec 2007
02-03-2010, 03:38 PM
Originally Posted by
Why isn't all of this information given in the game? It's the same deal with the skills, item specs, etc (I have no idea wtf +5 to sensors means). It's like they made a decision to purposely be as "cryptic" as possible.
Part of my job is software testing so I know devs aren't usually usability-minded, but a big game studio should have people dedicated to usability.
Science and Tactical console and deflector dishes bonuses usually appliy to the starship captain skill of the same name. Sensor in this case would be starship sensors in the operation tree of your captain skills this skill boost all sensor based skills which are the skills listed under sensor array, sensor probes and astrometrics as sensor is a Lt Com rank skill it boost a subsection of the tree, Lt skill boost all the tree(except engineering/ground tree cases and away teams) and all Com., Capt. and Admiral skill boost only those specific skills. So for items ons with the general boost are better as they buff more skills compared to the specific ones.