Why perfect stealth is overpowered.
View Single Post
Join Date: Dec 2007
02-04-2010, 10:49 AM
Originally Posted by
In all honesty , in CB I thought it was going to be the predominate skill of T 3 , and it has become so . The change I might suggest is to randomize the effect and the chance to hit . Make it an ability that weakens ( like a virus would to a host ) a random core part of the ship . Basically you 'd have some percentage chance of weaken by let's suggest 50 % , for the sake of argument , shields , engines , weapons or aux . I'll leave it to Cryptic to decide what would suffice as a percentage decrease , but the full shut down is basically a death sentence once it lands , fore the most part.
I agree with this to the extent that lower level players should not have access to a full system shutdown. Whereas I would expect that the top rank -- Rear Admiral at present -- should have access to it.