Weapon information and some mechanics
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Join Date: Dec 2007
02-04-2010, 10:51 PM
Great info, will have to spend some more time fully digesting it all. I do have a couple questions though...
I think I know the answer to this one but just want to check since it is not specifically stated. Beam weapons (i.e. 250 degree beam array for instance) do not have a shared cooldown no matter how they are slotted? So you can stick two fore and both fire on their own cooldowns?
Also, did I read correctly from the OP that a plasma torpedo lauched with the high yield BOFF skill is shootable but regular plasma torpedos are not?
The various consoles that buff weapon types (i.e. beam +X or disruptor +Y) is that a direct damage add to each firing (each beam or cannon or torpedo)? And do these stack, I have been told multiple console bonuses of same or different value/type all stack.