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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-05-2010, 10:08 AM
There are missions to engage three of those enemy signal contacts in each sector, along with missions that send you to explore various deep-space sectors off the edge of the map. Neither of these things are part of the main narrative drive of the game's story. (In fact, I was talking to a friend about this earlier today: the exploration/enemy engagement missions are like "normal Starfleet business", while the narrative missions are the core of the game's story.)

After a little while of play, you'll learn to distinguish between "main story" missions and these other types. Chiefly: if they come from Sulu, they're non-narrative combat missions; if they come from... pig-faced guy, can't remember his name... then they're non-narrative exploration missions.

So my suggestion for you? Do the non-narrative combat and exploration stuff on your own, and team up for the meatier narrative missions.