Shield balancing = another clickfest
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Join Date: Dec 2007
02-05-2010, 04:01 PM
If Cryptic really believes that button clicking = combat mechanic (i.e. if they insist on confusing active player control of an avatar in combat with repetitive and mindless button mashing) then what they need to do is add an element to the ship status panel or UI that lets you weight shields (i.e. 40 front - 20 aft - 20 right 20 left for an escort or 15 fore - 15 aft - 35 right - 35 left for a cruiser - similar to how you do it with power distro), they could make it something you can only adjust out of combat if they feel it would be too much for in combat - then the current click for short boost to a facing thing would make sense, or at least more sense.