An analysis of FvK after playing both sides
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Join Date: Dec 2007
02-05-2010, 03:33 PM
I've agreed in the past that Devs overdid it with our T1 ship gear. I think they should just start us off with about 600 Medals of Achievement, which isn't nearly enough for a complete outfit (ground + space...I mean, a shield alone is like 300 medals), but will buy us a thing or two to get started with.
I would never ride in a car with a Cryptic developer.
"Hey, we're doing like 30 mph in a 55 mph zone. Can you speed it up a little?"
*developer starts going 120 mph*
"Whoa! Jesus! Just pull over to the side here."
*developer spins the wheel wildly to the right, flipping the car over 10 times*
Cryptic doesn't believe in taking incremental steps towards a solution.
Arguments over the thermostat at the office must get interesting, too.
"Man, it's cold in here, I'm going to turn it up a little."
*adjusts thermostat to 120 degrees*
"Okay, now it's too hot. Let me turn it down a little."
*adjust thermostat to -30 degrees*