Dual Heavy Disruptor Blind Spot Issue
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Join Date: Dec 2007
02-05-2010, 08:32 PM
Originally Posted by
If this is a major issue for you, use a regular cannon. 180 degree arc.
That said, yes we've been saying this forever. 2d space is wonky
Its not a major issue, its just annoying when your target slips under your arc and your at the limit of Dive. It makes for an unrealistic situation athat should be accounted for IMO.
For the Record this is only an issue because we play in non realistic space environment. So I ask they adjust this to compensate.