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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
02-05-2010, 08:35 PM
Quote:
Originally Posted by Trof View Post
This is supposed to be the future, today I can whip out my gps and it will give me coordinates of where something is, it does not just tell me there is something here Ďgo look for ití. So why donít the highly advanced ship sensors do the same? What I would like to see is after you engage your sensors they actually show you on the area map where the anomaly, base, etc. is actually located. There could be a finite range of these sensors tied to a skill or piece of equipment. This would still promote exploring a system while at the same time feel more realistic and less frustrating.

That is all!
There are some missions, where this does actually happen. Oddly though, not most.

I'd love to see scensors and tricorders fleshed out. Let us select what we want to scan for (i.e. lifeforms, energy signatures, etc). Other than that, I quite like the actuall way the scanning functions (i.e. the beam rotates, finally but briefly pointing the way).