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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
02-07-2010, 03:10 AM
First I want to state that if you wouldn't have nerd-raged here on the forums only a little percent of the playerbase would've known about the effects of feedbackpulse - now you will see it more often.


Second: I tried feedbackpulse out in open beta and if they didn't change any numbers it's not that badass as described. It is fun to have it on with RSP, but I have yet to see an enemy that took more than 10-15% hulldamage during the duration from it. Changed more efficient skills in for it.